dammit_flynn: (Default)
yuri lowell ([personal profile] dammit_flynn) wrote2015-12-30 11:33 pm

ooc: custom job stats ,[community profile] melodiesoflife

Character: Yuri Lowell
Activity Check: Since Dec. AC was a check in and hiatus in Novemebr : Here's the December Log covering his AC for Dec if this works :x

Yuri Lowell / Vigilante
Yuri grew up as an orphan in the Lower Quarters and alongside his childhood friend, Flynn. He had grown attached to Flynn's father and had strong respect for him. Upon the passing of Flynn's father, Yuri attempted to join the Imperial Knights along with Flynn. During his journey as an Imperial Soldier, he learned that not all laws should be obeyed or followed and sitting down and twiddling your thumbs got you nowhere. Yuri then found strong impressions in Niren, his former deceased Captain, who did things as he saw fit and never allowed laws to control him. Disliking the way of the Imperial Knight and sharing contrasting views than Flynn, Yuri left and pursued the life of a Vigilante, someone who sought to take matters into his own hands without legal authority. He did what he felt was right, even of the methods are not always good. Yuri felt that it was better to change things one by one from outside of the Imperial Knights, thrusting him into the world of Guilds and creating friendships and memories with it.

Strengths: The Vigilante job is based on strong brutal and fast attacks. This job excels in enhanced strength and agility, allowing its user to move faster than most people and land harder hits compared to other classes. Yuri's swords skills based on this class excels in quick slashing, and creating combos along with flashy finishes. The job is good for evading and distracting upon the battle field. Trickery can be added to the list as well, since Yuri is prone to flipping his sword around or distracting and confusing his enemies through false openings. This job allows him to also use his hands and feet in par with his weapon for flashier attacks.

Weaknesses: A strong weakness to this class is their defense. While, one can excel in strength, they lack in defense and can sometimes be fatal. Yuri's magical and physical defense is a little less a balanced class mage knight or balanced swordsman. As he focuses on attacking, he's often left unguarded and sometimes can cause recklessness. Yuri's movements are a bit more acrobatic and flashier than others, thus recovery time for certain attacks and abilities are extended, leaving him open for attack and possible knock down etc. Stronger and more brutal of his attacks tend to leave him momentarily open for enemies to attack as well.

Initial Wolf Strike chance of "guard breaking" an enemy
One Month Azure Edge wind based attack increasing in projectile size/speed/range with less recovery time based on the arte usage for Yuri. (ex: 100: basic recover, 200: 5%, 300: 10%, 400: 15% 500+: 20% max)
Two Months Guardian Field heals 20% HP to Yuri & surrounding allies in small area, while damaging enemy within the same area
Three Months Crushing Eagle downward earth based strike forcing grounded enemies to stand preventing their knockdown recovery.
Four Months Final Gale wind based attack that causes knock down of distant enemies
Six Months Lone Wolf Charge blast effect that knocks down airborne enemies & pushed away with a chance of "guard break"
Nine Months Brutal Fang increase the number of slash hits that are landed on an enemy. number of hits are increased depending on amount of usage. (ex: 0: 22 hits, 100: 27 hits, 200: 32 hits, 400: 37 hits, 700: 57 hits, 1000: 107 hits)
One Year Brave Vesperia! increase overall stats for self and allies by 25%.